Nurse Education in Practice
Volume 11, Issue 1 , Pages 20-25, January 2011

‘The Ward’: A simulation game for nursing students

C/o Curtin University of Technology, GPO Box U1987, Perth, Western Australia 8645, Australia

Accepted 8 May 2010. published online 10 June 2010.

Abstract 

Aim

To evaluate the effectiveness and suitability of ‘The Ward’ as a simulation game to promote and support students’ understanding of decision making, critical thinking and team work in clinical practice situations.

Background

Students commonly indicate that there is a ‘gap’ between the theory and practice aspects of their nursing education. Nursing is also a team-based profession requiring collaboration and cooperation that is rarely seem in educational programs. Attempts to address these issues resulted in the development and trial of the simulation game ‘The Ward’.

Methods

A qualitative study using a questionnaire (n = 76) and four focus groups.

Results

‘The Ward’ proved to be well received as a learning tool and was enjoyable and effective in addressing learning issues related to clinical skill practice, ward management, nursing practice knowledge, critical thinking, medication knowledge and leadership. It also offered valuable learning in the areas of team work and decision making.

Conclusion

‘The Ward’ was shown to be a very useful simulation exercise that has evaluated well and helped promote the pivotal role of team work for student nurses and bridge the gap between theory and clinical practice in a safe, non-threatening way.

Keywords: Gaming, Simulated learning, Critical thinking, Team work

 

PII: S1471-5953(10)00089-2

doi:10.1016/j.nepr.2010.05.010

Nurse Education in Practice
Volume 11, Issue 1 , Pages 20-25, January 2011